Strip Cranium
I was playing the game Cranium the other day and was struck by something the
rules were lacking -- a set of alternate rules for Strip Cranium. I set my
little brain to work and came up with several possibilities.
The point of these rules is to be the last one wearing clothes. While some
may feel the point of strip anything is to get nekkid, that sentiment
is not embodied in these rules.
(PoC - Pieces of Clothing)
Cranium and Cranium Central are trademarks of Cranium, Inc.
Central-Strip Cranium
Each player should only be wearing five PoCs. Otherwise, the game proceeds as
normal until the first player enters the Cranium Central at the center of the
board. When that happens, these rules come into effect:
- Every correct answer by a team in Cranium Central causes everyone on the
other teams to remove one PoC.
- The winning team is the one which is the last to retain any clothes.
- If each team loses all their clothes before any gets their final card,
well, in that case everyone wins...
Nekkid-Start Cranium
Each player starts nekkid. The game proceeds as normal, with the following
rules additions:
- Every correct answer gets a PoC for that team.
- Every wrong answer loses a PoC for that team.
- If a team starts a turn nekkid, it must answer two questions correctly
before being able to move.
- After a team collects all five cards from Cranium Central, the winning
team is that with the most PoCs.
Capitalistrip Cranium
Each player starts with six PoCs and 8 counters. (These counters may
be anything -- poker chips, peanut butter cups, toothpicks, whatever.)
The game proceeds as normal, with the following rules additions:
- Every wrong answer loses a PoC for that team.
- An additional PoC may be "purchased" by trading 3 counters for 1 PoC.
The counters are distributed to the other teams however the purchasing team
wishes.
Text copyright 2007 by Wayne Morrison, all rights reserved.
tewok
Storm Monkeys